The Game of Life is a cellular automaton devised by Dr John Conway in 1970. The game is a zero-player game, meaning that its evolution is determined by its initial state. One interacts with the Game of Life by creating an initial configuration and observing how it evolves.
1. Any live cell with fewer than two live neighbours dies, as if by needs caused by underpopulation.
2. Any live cell with more than three live neighbours dies, as if by overcrowding.
3. Any live cell with two or three live neighbours lives, unchanged, to the next generation.
4. Any dead cell with exactly three live neighbours cells will come to life.
☆ Change the colors
☆ Change simulation speed
☆ Change the size of the world
☆ Create or modify the initial configuration
☆ Create random patterns
☆ Insert alive cells while running the simulation
☆ Select the edge wrapping behavior
☆ Color gradient with cell age
☆ More than 850 predefined patterns!
☆ Select your favorite patterns
☆ Search patterns
☆ Save and delete your own patterns
☆ Rule edition
☆ Billing: to allow donations through Google Play
For more information about the Game of Life:
http://en.wikipedia.org/wiki/Conway's_Game_of_Life
http://conwaylife.com/wiki/Main_Page
生命游戏是由约翰·康威博士在1970年发明了一种元胞自动机的博弈是一个零玩家游戏,这意味着它的演变是由它的初始状态确定。一个通过创建初始配置,并观察它如何演变与生活的游戏交互。